I'm also a pro mesh if I have to make a decision. Although there are already a lot of things that can be done with prim; mesh indeed is a more convenient tool in the aspect of modeling and making.
However, as what is mentioned in the articles, mesh causes a number of problems and there is this debate about whether to or not to use mesh.
In my opinion, it should be taken into consideration that technology is something constantly developing. This means that we had already been searching for solutions continually. We shouldn't be limited to what is currently working and refuse to try something new but problematic. Everything has the potential to become better.
I agree a lot about the fact that one of the most exciting thing about SL is that everything could be customized. In today's world, we can see that customization plays a big part in every market. Under such situation, something that can't be altered and modified is very frustrating and unappealing.
To give a clearer definition to what I'm trying to say, I think meshes create an new possibility in SL; and although it is not perfect at this point, it could be the base of some new invention that would solve the current problems.
Updates needs times but are always exciting. Nothing stays the same, so does Second Life.
No comments:
Post a Comment